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Dead Clones
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Release 22 is out
August 27, 2021
by
MichelV
I have updated (again) wall jump and some probabilites for pickup and enemies. Also, as most of the players were killed by traps, I made them a bit more noticeable. There are still edge case to manage...
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First feedback
August 22, 2021
by
MichelV
Got my first feedbacks on v20. spike timing is to harsh -> added more tolerance wall jump is hard to master -> it will now trigger even if you are not touching the wall a bug (player clipped in the gr...
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