Game Maker basic debug functions
A downloadable tool
This is a set of simple debug functions to display some data on your layers, rooms, view, objects, data_structures...
Quite basic, but I find them usefull, like
- checking with inspect_all_layers() that all layers have the proper depth when you don't see some of your instances that maybe behind or when your parallax is acting funny
- checking with inspect_camera_and_data() that your views are ok when you got a black screen or GUI is acting weird
- listing rooms with inspect_all_rooms() for a debug console allowing you to navigate in rooms
- counting all objects with count_all_objects() to make you did not forget to destroy any (memory leak) and you have the proper number of all of them after 2 hours of play - of course this can be done with the debugger
- displaying key variables on some instances with inspect_an_instance() or inspect_all_instances()
- making sure you did not forget to delete some data structures with lookup_data_structure()
Free to use / modify and do whatever you want for whatever your like
Status | In development |
Category | Tool |
Author | MichelV |
Download
Install instructions
- Create a new script in Game Maker Studio in your prokect
- Download the InspectLib.GML file and open it with notepad
- Copy-Paste the content of the InspectLib.GML file into your new script
- Enjoy
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