EDI_THOR 0.2 is out
I am in the process of adding auto-detection of the variable type.
This release, 0.2, brings first level auto-detection. This become the default option (instead of text)
0.3 will bring nested auto-detection when diving in struct, array, ds_list, ds_map. I will also change the order of parameters (as the type is becoming less useful, it will go after read_only option).
I also think I will ignore user forcing read-write text types on array and struct as I do not see any use case for this... except crashing your game.
I might also add a conveniency option [ALL] to inspect all variables of an entity...
M.
Files
EDI_THOR_0_2_package.yymps 649 kB
Apr 11, 2022
Get EDI_THOR - live editor for Game Maker
EDI_THOR - live editor for Game Maker
In-game variables editor for Game Maker Studio (EN & FR)
Status | In development |
Category | Assets |
Author | MichelV |
Languages | English, French |
More posts
- v0.8 - local pakage for the latest versions of Game MakerJan 08, 2023
- 0.7, even more user friendlyOct 15, 2022
- You prefer using only the console... 0.5 is there for you !May 06, 2022
- EDI_THOR 0.4Apr 22, 2022
- with 0.3 setup is way quicker !Apr 17, 2022
Leave a comment
Log in with itch.io to leave a comment.